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Kandinsky: Sketch for Impression 3

Posted by Cambodia on 10:48 PM
Sketch for Impression 3 drew my attention immediately. The work captured the enthusiastic mood of a party while reducing the affair down to bare necessities. Sketch for Impression 3 is a chalk drawing down by Kandinsky (in many ways the father of abstract art) in representational style. He made the piece to capture the experience of attending Arnold Schoenberg's Munich concert January 1911. Here the concert is reduced to minimum outlines, enough to document what was there.

I like that there is a bare minimum of detail, leaving one to imagine the rest of the detail. For me Sketch for Impression 3 acts as mental scaffolding for my mind to build on. Every time I look at it I add more detail, the color of dress, what type of chandelier is hanging, the intimate lighting.

Clearly Kandinsky's work succeeds in carrying across what it was to be at Schoenberg's Munich concert over a century ago. It presents ideas about a heterosexually dominated culture, where in those dancing together were only men and women. It seems to show them deeply entranced with one another, by the tilt of their had and body postures. Before experiencing this piece I had a more is better view of artwork. The more detail, the more impressive something was. However I've really enjoyed how my mind has been free to fill in the details.

My interpretation of Kandinsky's work next to his

int width=600;
int height=400;
void setup() {
  size(width, height);
  smooth();
}
void draw () {
  background(200, 183, 156);
  //ceiling
  beginShape();
  vertex (60, 0);
  vertex (200, 150);
  vertex (520, 0);
  fill (200, 183, 156);
  endShape();
  // floor
  beginShape();
  //left side
  vertex (0, 380);
  //center corner
  vertex (200, 300);
  //right side
  vertex (570, 390);
  endShape();
  //corner
  line(200, 150, 200, 300);
  //ligthing chord
  line (270, 0, 270, 140);
  //chandelier top
  bezier(205, 160, 260, 130, 280, 130, 335, 160);
  //light 1, starting point same as bezier for top arche
  bezier(210, 160, 212, 170, 219, 170, 216, 160);
  //light 2, starting point same as bezier for top arche
  bezier(218, 164, 222, 174, 226, 174, 223, 164);
  //light 3, starting point same as bezier for top arche
  bezier(220, 155, 225, 170, 230, 170, 235, 155);
  //light last, starting point same as bezier for top arche
  bezier(320, 155, 325, 170, 330, 170, 335, 155);
  bezier(280, 155, 290, 170, 290, 170, 300, 155);
  bezier(270, 155, 280, 170, 280, 170, 284, 155);
  bezier(250, 155, 260, 170, 264, 170, 270, 155);
  
  //piano hood
  beginShape();
  //left top corner
  vertex (250, 190);
  //top right corner
  vertex (280, 190);
  vertex (370, 320);
  vertex (290, 300);
  vertex (250, 190);
  fill (0);

  endShape();
  //piano body
  ellipse (342, 328, 70, 34);
  beginShape();
  vertex(344, 300);
  vertex (320,342);
  vertex (237,320);
  vertex (237,300);
  endShape();
  
  //wheels
  ellipse (310, 343, 12, 12);
  ellipse (250, 328, 12, 12);
  //man in fron of piano
  beginShape();
  vertex(367,370);
  vertex (367, 270);
  vertex (350, 290);
  vertex (360, 370);
  endShape();
  fill (200, 183, 156);
  bezier (367, 270, 395, 250, 360, 250, 360, 275);
  //woman
  fill (200, 183, 156);
  bezier(360,380,356,350,370,290,330,270);
  bezier(335,270, 327,280, 350,300, 350, 380);
  //woman's head
  bezier(335,270, 320,250,360,245, 340,270);
  bezier (340,255, 358,245,350,230,340,230);
  //main woman
  bezier (220,270, 210,290, 210, 300, 200,350);
  bezier (200,350,220,370,230,330,232,350);
  bezier(232,350, 216,340,216, 320, 220, 270);
  bezier (216, 270, 220, 266, 222, 258, 234, 254);
  ellipse (220, 270, 10, 17);
  
  //main man
  fill(0);
  //body
  bezier(190, 270, 180, 290, 180, 300, 200, 370);
  //leg
  bezier(190, 300, 175, 320, 175, 340, 170, 374);
  //arm
  bezier (180, 290, 190, 300, 192, 310, 220, 306);
  fill(200, 183, 156);
  ellipse (190, 270, 10, 16);
  fill(0);
 //chair
 bezier (30, 270,20, 300, 20, 340, 30, 370);
 beginShape();
 vertex(30, 320);
 vertex(60, 340);
 vertex(55, 350);
 vertex (30, 350);
 endShape();
 line(50, 350, 50, 370);
 line(60, 340, 60, 370);
 //woman there
 //piano player head
 fill(200, 183, 156);
 ellipse (255, 280, 12, 15);
 //piano player
 fill(0);
 beginShape();
 vertex(260, 290);
 vertex(250,290);

 vertex(235, 310);
 vertex(255, 310);

 endShape();
 line (255, 310, 270, 290);


}





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